Taylor Green

Light brown curly hair, green eyes and tan.

Description:

125 points
PDF Character Sheet
Taylor’s Character Updates

ST 10 [0]; DX 11 [20]; IQ 13* [60]; HT 11 [10].
Damage 1d-2/1d; BL 20 lb; HP 10 [0]; Will 13 [0]; Per 13 [0]; FP 11 [0].
Basic Speed 5.50 [0]; Basic Move 5 [0]; Dodge 8.
6’1"; 175.

Social Background

TL: 3 [0].
Languages: English (Native) [0].

Advantages

Ally (Caravel ship crew; 25% of starting points; 9 or less, *1; Group Size (6-10), *6) [6]; Ally (Constable; 50% of starting points; 9 or less, *1) [2]; Ally (Duke #3 daughter; 25% of starting points; 9 or less, *1) [1]; Ally (Local Merchant; 125% of starting points; Unwilling, -50%; Favor, *1/5; 9 or less, *1) [1]; Appearance (Beautiful) [12]; Charisma 1 [5]; Contact (Duke #1 wife; Effective Skill 12; 9 or less, *1; Somewhat Reliable, *1) [1]; Contact (Duke #2 Secretary; Effective Skill 15; 9 or less, *1; Somewhat Reliable, *1) [2]; Contact (Jeweler; Effective Skill 15; 9 or less, *1; Unreliable, *1/2) [1]; Contact Group (Arballa dock workers; Effective Skill 12; 9 or less, *1; Unreliable, *1/2) [3]; Patrons (Unknown Benifactor; Minimal Intervention, -50%; Secret, -50%; 12 or less, *2) [6]; Reputation +1 (Nice guy; 10 or less, *1/2; Large class, *1/2) [1]; Wealth (Comfortable) [10].

Disadvantages

Chummy [-5]; Compulsive Spending (12 or less, *1) [-5]; Debt -15 ($450 monthly) [-15]; Sense of Duty (Close Friends; Small Group) [-5].
Quirks: Affectionate; Flirt; Fond of perfumes and colognes; Fond of wearing rings; Sharp dresser. [-5]

Skills

Accounting (H) IQ-2 [1]-11; Acting (A) IQ [2]-13; Administration (A) IQ-1 [1]-12; Carousing (E) HT+1 [2]-12; Current Affairs/TL3 (Business) (E) IQ [1]-13; Current Affairs/TL3 (Politics) (E) IQ [1]-13; Detect Lies (H) Per-1 [2]-12; Fast-Talk (A) IQ-1 [1]-12†; Merchant (A) IQ-1 [1]-12‡; Riding (Equines) (A) DX-1 [1]-10; Savoir-Faire (High Society) (E) IQ [1]-13†; Sex Appeal (Human) (A) HT+4 [2]-15§; Shortsword (A) DX-1 [1]-10; Streetwise (A) IQ-1 [1]-12†; Swimming (E) HT [1]-11.

Footnotes

* Conditional -1 from ‘Chummy’ when alone.
† Conditional +1 from ‘Charisma’ when making Influence rolls.
‡ Conditional -2 from ‘Compulsive Spending’ when you bargain or haggle.
§ Includes +4 from ‘Appearance’; Conditional +1 from ‘Charisma’ when making Influence rolls.

Equipment

1× Complete Wardrobe (Status +1; $1200; 20 lb); 1× Shortsword (Styling (+1); $800; 2 lb); 1× Small Knife (Styling (+1); Fine Quality; $240; 8 oz); 10× Perfumes & Colognes ($100; 15.36 dr); 12× Rings (Styling (+2); $108; 1.2 lb).

Encumbrance

None: Basic 20 lb. Ground Move 5 yd; Water Move 1 yd; Jump 5 yd.
[Light]: Basic 40 lb. Ground Move 4 yd; Water Move 1 yd; Jump 4 yd.
Medium: Basic 60 lb. Ground Move 3 yd; Water Move 1 yd; Jump 3 yd.
Heavy: Basic 120 lb. Ground Move 2 yd; Water Move 1 yd; Jump 2 yd.
X-Heavy: Basic 200 lb. Ground Move 1 yd; Water Move 1 yd; Jump 1 yd.

Defenses


Parry: 8 (DX). Block: 6 (DX). Dodge: 7/8.Eyes: DR 0; HP 2. Neck: DR 0. Skull: DR 2. Face: DR 0. Torso: DR 0. Groin: DR 0. Arms: DR 0; HP 6. Hands: DR 0; HP 4. Legs: DR 0; HP 6. Feet: DR 0; HP 4.

Melee Attacks

Bite (11): 1d-3 cr. Reach C.
Kick (9): 1d-2 cr. Reach C,1.
Punch (11): 1d-3 cr. Reach C.
Shortsword • Swing (10): 1d cut. Reach 1.
Shortsword • Thrust (10): 1d-2 imp. Reach 1.
Small Knife • Swing (7): 1d-2 cut. Reach C, 1.
Small Knife • Thrust (7): 1d-2 imp. Reach C.

Ranged Attacks

Small Knife (7): 1d-2 imp. Range 5 yd / 10 yd. RoF 1. Shots T(1).

Bio:

His father passed away recently, leaving him with the family cargo business. He’s generally a very friendly man. He aspires to become nobility and has decided the best way to get there is with his charm and good looks. He prefers to convince others that their best interest is his.

He’s fairly well-known in town as a nice guy and rarely speaks ill of anyone. He never leaves home without at least three or four gaudy rings on his fingers and doused in the latest fragrance. He’s very particular about maintaining a good appearance and his clothes reflect that. He gives hearty handshakes with both hands, hugs anyone he’s seen more than twice, and tends to stand in other people’s personal space. He’s a bit of a flirt. Age and sex mean nothing. It’s fun for him and he sees it as a game.

Taylor Green

GURPS - Kabanak Quietlyscheming